2008年1月13日的更新:
*Finally fixed the problems with extra layers going out of sync (notably the bug where it takes out screen border)
*Lots of other little changes
* When a rom does a repeated stack push crash (such as recursively executing RST instructions), it no longer corrupts the emulator's memory.
* No longer uses NES-style sprite-bg priority, because a GB is not a NES.
主页介绍:
http://www.dwedit.org/gba/goombacolor.php
PS:作者
Dwedit已经在开发
NDS版的Goomba Color ,可以肯定将是最完美的GB/GBC
模拟器!
2008年1月16日的更新:
version 2008-01-16
* Fixed double speed timers mode
* Adds SGB borders to games which support both GBC and SGB mode
* Fixed controller input in SGB mode
最大更新新功能:能够显示SGB(GB
游戏的一种,能够在SFC上使用。)的边框!效果图如下:
2008年1月26日的更新:
version 2008-01-16
* Tilemaps now updated in sync with tile graphics
* Lots of little optimizations and other internal changes
2008年1月29日的更新:
version 2008-01-29
* Fixed an IRQ issue that affected Final Fantasy Adventure
* Fixed junk graphics when backgrounds are supposed to be disabled
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本帖最后由 lzmv 于 2008-2-2 08:26 PM 编辑 ]